Rating
-
Cast & Crew info:
Action/Animation/ Thriller (US); 2007; Rated
PG-13 for intense sequences of violence including
disturbing images, some sexual material and nudity;
Running Time: 113 Minutes
Ray Winston
Beowulf / Golden Man / Dragon
Robin Wright Penn
Wealthow
Anthony Hopkins
Hrothgar
John Malkovich
Unferth
Crispin Glover
Grendel
Angelina Jolie
Grendel's Mother
Brendan Gleeson
Wiglaf
Produced
by Roger Avary, Steve Bing, Steven J. Boyd, Neil
Gaiman, Buzz Hays, Josh McLaglen, Jack Rapke, Roger Roberts,
Martin Shafer, Steve Starkey, Peter M. Tobyansen and Robert
Zemeckis; Directed by Robert Zemeckis;
Written by Roger Avary and Neil Gaiman;
based on the epic poem “Beowulf"
Official
Site
Domestic Release Date:
November 16, 2007
Review Date
12/07/07
|
Written
by DAVID M. KEYES
For
all the visual wizardry at work on screen in Robert Zemeckis’
“Beowulf,” it’s a wonder I found myself
leaving the theater feeling lifeless and unenthusiastic.
Certainly, here we are at the helm of a true technical achievement
in cinema, a complex and rigorous endeavor that marries
the real and the digital with the kind of detail that makes
its nearest cousin, “The Polar Express,” look
almost like a dress rehearsal in comparison. But perhaps
that is the root of the conflict at hand; for every whisker
and every pore that is visible on the face of an actor who
has been completely altered by the multi-dimensional capabilities
of a computer-generated image, there is a facial expression,
a sign of human feeling and even basic mannerism that is
lost in the system. Characters do not pass very basic plausibility
tests because there’s no outlet for them to warrant
it – they can’t be merely cartoons because we
know there is flesh behind the gimmick, and we can’t
accept them as human beings because they appear to lack
very basic facial functions. Are they supposed to look authentic?
Are we supposed to consciously acknowledge that they are
thespians simply being represented on-screen by elaborate
shell casings? The movie offers no answers, a terrible dilemma
at a time when this bizarre and uncultivated sub-genre is
in desperate need of rationale.
That it is an endeavor with a distinctive style and flair
only intensifies the frustration. It is a great movie to
look at, intensely ambitious in its thrust, and sometimes
maddening in the way it allows its technique to completely
upstage the possibility of an interesting story occurring
in the foreground. Loosely adapted from the famous epic
poem of the same name (and when I say “loosely,”
boy do I mean it!), the plot centers on a kingdom of Danish
settlers high atop a cliff, where men revel in the benefits
of their notoriety without much in the way of outside threats
looming in front of them. Or so they think. On occasion,
in moments of celebration within the walls of the mead hall,
they are visited by a ghastly disfigured creature named
Grendel (Crispin Glover), whose ferocity is outweighed by
both his ugliness and ability to slaughter decorated warriors
with relative ease. He is, to these isolated civilians in
a secluded kingdom, a grave nuisance, a beastly being that
is not simply an object of fear, but a symbol of continued
defeat. The men of the kingdom are emasculated by his strength,
although no one, not even the headstrong Unferth (John Malkovich),
will come directly out to say it.
Enter Beowulf (Ray Winston), a decorated and reputable warrior
from a far-off land who has been summoned to the realm by
King Hrothgar (Anthony Hopkins). His achievements heralded
by peers, his status as a war-driven icon cemented in the
thought of his accomplishments being told of in tales by
great bards for generations to come, he is a man not without
ego or arrogance; at the same time, he is someone whose
motives are pure and dedicated, and when it comes time for
he and his comrades to settle into the mead hall and wait
for the fearsome Grendel to make its expected appearance,
he is firm in his plan without over-stepping his own confidence
of the situation. We believe he is exactly who he says he
is and trust that his resolve will persevere. Words, of
course, escape me if I attempt to make this point while
also describing the inevitable Beowulf and Grendel confrontation
featuring the hero completely naked and without weapons,
but it makes for one of the most laughable sub-climaxes
I have seen in a movie of this nature.
What is the nature of the movie, though? Good question.
The epic poem does not put up any sort of grand facet to
create the assumption that it is about more than what the
written words indicate – it is simply a story of heroism,
uncomplicated and straightforward. Writers Roger Avary and
Neil Gaiman apparently have a different perspective, and
their attempt to reconfigure the message of the original
source material is a forlorn misstep; trying long and hard
to flesh out the poem into some sort of morality play, their
script places nearly all emphasis on the obvious, asking
questions that are tired in their paradoxical framing, and
offering rhetoric that feels almost prosaic in context of
a production as elaborate and stylized as this. Robert Zemeckis’
definitive tragedy when it comes to this technique is not
that we are assaulted with over-stimulating visuals or noise,
but that the technical enthusiasm in the screenplay really
never comes close to being equally as zealous as that of
the production. His previous film, “The Polar Express,”
suffered the same fate as “Beowulf” does, but
at least the earlier endeavor did not demand more than just
the basic approach when it came to the plot. Here, characters
are engulfed in statements on human temptation and the idea
that humanity appears more monstrous than the actual antagonists,
but didn’t we already know all of that?
Moreover,
the technical wizards seem to be waging a war with cinematic
reality that lacks a central purpose. In its prior incarnations,
this motion-capture CGI approach, in which actors are filmed
living and breathing and then animated over using a computer,
was used not as a statement in an ongoing debate about digital
actors replacing flesh and blood ones in movies, but as
a technique used to intensify certain visual characteristics
not ordinarily revealed by the camera in a live action setting,
whether they be on a person or in the sets. Some would say
the approach adopts traits of Greek theater, in which we
observe actors freely trot around in masks and costumes,
their bodies treated as vessels of art. Alas, “Beowulf”
chooses to present itself with an even more daunting challenge
than it is required to. The movie believes in more than
just the showmanship of the technique, it wants to pass
itself off as some kind of sub-reality. Perhaps in certain
instances, such as a striking scene involving Grendel’s
mother (Angelina Jolie) emerging from a lake looking fierce
and scorned while her head is pointed forward, the approach
is a promising one. But no amount of attention to detail
is able to distract us from instantly acknowledging the
computer’s short-comings as a producer of normal reaction.
Animation cannot replicate human emotion, cannot force characters
to respond or express feelings, and cannot serve as an alternative
to the elements that make living and breathing actors distinctive
in a story that requires them to behave naturally. The movie
makes glaring errors in judgment in that regard, and audiences
stare on in sober disbelief when trying to decipher exactly
what characters’ intentions are when it comes to specific
actions. Without expression, there is no hope of revealing
their reasoning.
There is an interesting theory here in some circles, a suggestion
that is relevant to consider since it would help to explain
away certain unavoidable issues concerning the usage of
CGI in this context. Are Zemeckis and his crew giving us
satire here? Do they know that the technique still lacks
stability, and simply want to present that case under the
ruse of irony? It’s an interesting argument, but not
one that I subscribe to. No one would ever squander this
kind of energy or budget on something simply for the sake
of revealing its inefficiencies. Satirists are not that
ambitious. No, I believe the intent in “Beowulf”
is as pure and straightforward as its own screenplay. The
movie does not want us to look askance at the animation;
it wants us to abandon cynicism, to accept the façade
as an alternative to reality, to embrace an illusion that
potentially has enough depth to capture the complete essence
of a living actor. What bitter irony it is to allow such
a bewildering and miscalculated concept be the backbone
of a story seeped so heavily in themes of humanity .
©
2007, David Keyes, Cinemaphile.org.
Please e-mail the author here
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