Rating
-
Cast & Crew
info:
Adventure (US); 2006; Rated PG-13 for
intense sequences of adventure violence, including frightening
images; Running Time: 150 Minutes
Cast
Johnny Depp
Jack Sparrow
Orlando Bloom
Will Turner
Keira Knightley
Elizabeth Swann
Jack Davenport
Norrington
Bill Nighy
Davy Jones
Jonathan Pryce
Governor Weatherby Swann
Stellan Skarsgård
Bootstrap Bill
Produced by Jerry Bruckheimer, Bruce Hendricks,
Peter Kohn, Eric McLeod, Chad Oman, Pat Sandston and Mike
Stenson; Directed by Gore Verbinski; Written
by Ted Elliot and Terry Rossio
Official
Site
Domestic Release Date:
July 07, 2006
Review Date
07/14/06
|
Written
by DAVID KEYES
Captain
Jack Sparrow is an insatiable human being, cutthroat and
ragged, with such a calculated and intricate magnetism that
even those who openly detest his existence can’t help
but be fascinated by him. By the standards of movie pirates,
he is also like few of his kind: an elusive buccaneer who
still manages to connect with a conscience on occasion.
Most others are prepared to slit countless throats and betray
any advisor possible in the pursuit of riches galore, but
Sparrow knows when to be sympathetic, when to abandon fool-hearted
ideas, and when to except defeat, even if only because he
lacks the guts to be a dedicated example of his kind. There
is, furthermore, little trouble in an audience routing for
him; despite all the shady dealings he may or may not be
a part of on the open seas, we know there is usually an
ulterior motive cleverly hidden beneath. Example: an early
scene in “Pirates of the Caribbean: Dead Man’s
Chest,” in which Jack is confronted by Davy Jones,
captain of the legendary Flying Dutchman, and told that
he must collect 100 souls in order to save his own life.
The audience knows he has no intention of carrying out such
a plan, although that does not prevent him from initially
agreeing to the bargain (or making the effort to come up
with the cost). Never trust a pirate to keep a promise,
they say, but also never assume that he won’t have
a few cards hidden up his sleeve, either.
There
are ulterior motives, secret quests and vague traces of
humanity running rampant through this sequel to the 2003
live-action Disney blockbuster, a movie that behaves very
much like you would expect it to, except in a more enriching,
tolerable and likable manner than you would expect. Though
I was not one of the legions of adoring fans of “Pirates
of the Caribbean: The Curse of the Black Pearl,” I
appreciated it for at least having the enthusiasm to do
things you would not ordinarily expect of a pirate movie,
even if those traits left some of us feeling exhausted in
the end. This new picture is not unlike watching the first,
except now the pace is better, the action is not flooding
the screen every two seconds, and characters seem more like
evolved concepts rather than background distractions. Director
Gore Verbinski, who has helmed both projects, can take solace
in knowing that he realizes the potential of his premise
this time. This is a better movie than the first, easily,
and one that you can be engaged by from both a visual and
narrative perspective without feeling like you’re
being dragged through a tug of war in the process.
The
story – or more appropriately, the newest fraction
of it – begins when Will Turner (Orlando Bloom) and
Elizabeth Swann (Keira Knightley), the engaged love birds
who assisted Captain Sparrow escape execution in the first
feature, are arrested for treason and sentenced to death
for their part in the pirate’s escape. Under the authority
of Lord Beckett (Tom Hollander), the new governmental authority
over the Caribbean isles, Turner strikes a deal with his
captor that will, if accomplished, spare the lives of he
and his fiancée: he must track down Sparrow and retrieve
his most prized possession (what that is, I will not reveal,
as it becomes an important tool in the evolution of the
story arc). To what purpose Beckett needs it, no one initially
understands; what is provided, at least, is enough of an
implication to suggest that it has much to do with the Lord’s
desire to abolish the existence of pirates and force the
survivors to find different vocations in the new world.
Lucky
for the new world, someone like Jack Sparrow would never
settle down into the mechanics of the ordinary private citizen.
Good news for the audience, at least. The camera sets up
the premise and proceeds directly to him, sending his weary
and tired crew on a mission for some sort of key, which
he suggests leads to, what else, the traditional pirate’s
desire: endless riches, preferably of the shiny kind. We
know there is more involved (as there always is), but the
plot doesn’t want us to know the specifics yet; instead,
it brings about a bizarre twist in which Jack is visited
by his former comrade Bootstrap Bill (Stellan Skarsgard),
who has been living an immortal life of servitude to the
infamous Davy Jones (Bill Nighy). We learn from their conversations
that Sparrow’s ownership of the Black Pearl comes
from a deal he once struck with Jones, but now that deal
is about to expire. Old Davy is ready to collect the debt
he is owed, and he will use anything – including a
giant hydra-like sea monster that is famous for swallowing
whole ships on the open sea – to get what he wants
(in this case, Jack’s own soul).
And
so begins a plot that demands, on most occasions, great
attention to specifics and developments, as the main arc
and its many subplots intertwine with one another and then
unfold into an even bigger conflict (one so big that, yes,
it will inevitably carry these characters through a slew
of other interesting events in the now-filming third chapter
of the series). The varying merit between both this and
the first films, perhaps, lies in the fact that the script
doesn’t bite off more than it can chew again. As fascinating
as everything was in “The Black Pearl,” the
simple fact remained that it was impossible to keep up with
at several intervals. So is not the case now, partially
because we are more familiar with the foundation, but moreso
because the direction opts to take valleys rather than endless
rigid mountains. The movement is more consistent. Does that
come down to the fact that this is basically just a bridge
between part one and part three? Intellectually, it’s
a strong possibility, but unlike most middle chapters, it
also doesn’t utilize every past detail to prop up
everything that happens on celluloid in the present. The
movie is fueled by self-awareness.
If
the narrative feels a bit more polished this time around,
furthermore, it may be owed to the fact that the film seems
to embrace its quirkiness more rather than trying to suppress
it behind notions of faux plausibility. There are also great
subtle references staggered throughout the material, some
notable (a voodoo lady that seems directly inspired from
a character from LucasArts’ “Monkey Island”
adventure game series), others so slight that you would
almost miss them if you weren’t seriously looking
(think about where you might have heard the name “The
Flying Dutchman” before). As time goes on, in fact,
the implication that these filmmakers are going for straightforward
summer entertainment is gradually being replaced by the
suggestion that it is a hodgepodge of various pop culture
references. We are certainly given great amounts of entertainment
required of such a vehicle – a swordfight involving
a mill wheel is a triumph of skill and adrenaline –
but it is little tiny things like an homage here and there
that are beginning to resonate more.
I,
of course, make it sound as if the movie is without flaws,
of which it certainly is not. For starters, the picture
is far too long, a trait that looks to plague the series
from beginning to end. Certainly this is not material convoluted
enough to require more than just two hours to play out successfully;
why drag out something that can be easily wrapped in fewer
minutes? My guess is that the director is so in love with
his characters and their adventures, he has no desire to
unfasten their leashes. This ultimately leads to a resolution
that feels less like actual cliffhanger and more like an
abrupt and incomplete double climax. Other films that rush
to closing credits just as a jolt is delivered (such as
“The Matrix Reloaded”) are wise to leave us
with the right emotions; here, there is no time to react
to the final ten seconds because the script hasn’t
had a chance to determine how it wants us to feel about
it at that precise instant before leaving us stranded. It’s
an awkward and perplexing situation, an ending that knows
the mechanics but not the outlook of its situation.
Is
any of this going to matter to the average movie-goer, though?
Not in the least. And thus it does not make much of a difference
in this critique, because these are rather small quibbles
in context to a feature filled with genuine excitement and
zeal. The picture looks great, feels accomplished, and genuinely
delivers everything you hope it would. “Pirates of
the Caribbean: Dead Man’s Chest” may be a darn
good popcorn flick in the eyes of most, but it’s also
a blockbuster that isn’t afraid to challenge the audience
a little with something more than just intricate action
scenes or witty dialogue exchanges. It has a brain that
even the wisest of pirates would be proud of.
© 2005, David Keyes, Cinemaphile.org.
Please e-mail the author here
if the above review contains any spelling or grammar mistakes. |