Rating
-
Cast & Crew
info:
Ewan McGregor
Rodney Copperbottom
Robin Williams
Fender
Halle Berry
Cappy
Greg Kinnear
Ratchet
Mel Brooks
Bigweld
Jim Broadbent
Madame Gasket
Stanley Tucci
Herb Copperbottom
Amanda Bynes
Piper
Jennifer Coolidge
Aunt Fanny
Produced by Jerry Davis, John C. Donkin and William
Joyce; Directed by Chris Wedge; Written by
Lowell Ganz and Babaloo Mandel; based on the story by
Jim McClain and Ron Mita
Animated (US); 2005; Rated PG for some brief language
and suggestive humor; Running Time: 91 Minutes
Official
Site
Domestic Release Date:
March 11, 2005
Review Date
03/14/05
|
Written
by DAVID KEYES With
the onslaught of offbeat cartoon casts dominating computer
animation, it's just as well that the filmmakers behind
"Robots" opted to take a more broad approach by
relying on an ensemble of talking machines. Such things
aren't shackled by physical delicacy like fish or bugs are,
nor do they live by the seeming elasticity of superheroes
or toys. But they move, talk and interact without the kind
of restraints expected of their counterparts; they have
human qualities but rise above their manacles, and occupy
a space of the universe that seems just as complex and surreal
as the very essence of their own intricate being. Of course,
cinema's ongoing fascination with all things machinery -
stretching all the way back to a villainous computer mainframe
in "2001: A Space Odyssey" - no doubt sets a solid
stage of reputation beforehand here, but more promising
a prospect is the notion that these types of characters
simply seem ideal for the animated canvas. Reality makes
them a template for big dreamers, and the gravity-less scope
of CGI enhances that prospect into something truly awe-inspiring.
It would, nonetheless,
be easy enough to squander this concept under the weight
of conventional or misleading execution, but Fox's latest
venture into a genre dominated by Pixar and Dreamworks is
poised to throw a legitimate punch on the creative scale.
More than being just plain imaginative or brilliant conceptually,
"Robots" is a multi-faceted adventure at its most
fun: innocent, charming, colorful and vibrant, and made
all the more rich by a narrative plunge that engages audiences
of several ages. The dialogue is also some of the sharpest
seen this side of "The Incredibles," and just
as kids will find the fart jokes and Britney Spears impersonations
funny, so too will the adults be engaged by pop culture
references, in-jokes and satire quips, apart from the initial
brilliance of the visuals.
The hero of the
picture is Rodney Copperbottom (voiced by Ewan McGregor),
a young robot from Rivet City who has the ambition and determination
to do great things - namely, invent new gadgets that will
assist other robots in day-to-day life. Towards the start
of the picture, he unleashes a nifty little creation that
basically stacks dishes swiftly and neatly into dishwashers,
a prospect that at first greatly pleases his father Herb
(Stanley Tucci), who works at the local diner and has primitive
dishwashing hardware manually installed onto his torso.
Unfortunately, such creativity is simply too much for a
small town to handle (and what's more, too promising to
be overlooked), so Rodney bids farewell to his folks and
hops aboard a shuttle that takes him to the vast mechanical
metropolis of Robot City. Reason? It is home to a successful
business industry which encourages the young dreamers of
the robot universe to come and have their ideas heard, and
Rodney anticipates being able to walk up to the headquarters,
hand over his invention and then acquire fame overnight
as a result.
Alas, things
don't quite work out that way. Management over the corporation
has changed, and the company's likable founder Bigweld (Mel
Brooks) is no longer around to keep those kinds of doors
open for robots who have that creative drive. Instead, the
company has fallen under the control of the creepy control
freak Ratchet (Greg Kinnear), who strides into board rooms
and makes all sorts of absurd proposals about how to streamline
efficiency and maximize corporate profits. "We stop
selling spare parts!" he proclaims - in other words,
take away an essential product for robots that may have
defective elements - and then the corporation green-lights
a venture that would require all citizens of Robot City
to buy complete system upgrades. Those who could not afford
them would simply be disposed of in the scrap metal yard
that sits deep beneath the city itself.
The
conflict kicks a very zealous narrative adventure into gear
that is part buddy movie, part coming-of-age tale, part
ensemble satire and even part slapstick comedy. The screenplay
by Lowell Ganz and Babaloo Mandel does not forget to supply
these ideas with the necessary humor, either; they have
in their arsenal (among other things) all sorts of witty
dialogue, physical gags, jokes about bodily fluids, quips
about gender-bending, and the occasional pop culture spoof.
The sources are unlimited, but Robin Williams as a sidekick
named Fender more than services for a cause of constant
amusement - nearly three fourths of the laughs derived here
come directly from him. Some might say that this is just
an exercise in trying to recapture something left behind
by Williams' last outing as an animated character in Disney's
"Aladdin," but the movie makes solid distinction
between the two. Fender is not a clone characterization
but rather an isolated comedian and Williams doesn't repeat
the same comic shtick expected of him as a voice actor.
The director
is Chris Wedge, who, after "Ice Age" and "Bunny,"
seems destined to have a very prominent career as a filmmaker
of animated feature films. He is doing with computer animation
what Don Bluth essentially did for hand-drawn feature cartoons
- that is, isolate the material outside the Disney benchmark
and come across new and creative ways to look at the technology.
His ultimate success in "Robots" is the very texture
which the solid story and its characterizations are derived
from; all those gadgets, gizmos and broad city skylines
contain such careful and crafted symmetry that you suspect
you could almost reach out and touch whatever is on screen
at that precise moment. The vast Robot City is imaginative
enough to deserve comparisons to the great fictional metropolises
of any cinematic genre, and its complex mechanical nature
provides us with more than our fair share of "wow"
moments (especially during one sequence in which the characters
navigate a broad stretch of highway that seems more like
a giant erector set rather than a path of transportation).
It is a great
movie to look at, but more importantly is also one that
can amuse, charm and entice on levels other than just the
visual. "Robots" is a cartoon at heart, but one
that is both persuasive and challenging enough to keep the
limitless promise of animation alive - and, indeed, outside
of the narrow mindset that insists we only have Disney and
Dreamworks to count on when it comes to great filmmaking
in CGI.
© 2005, David Keyes, Cinemaphile.org.
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