Rating
-
Cast & Crew
info:
Craig T. Nelson
Bob Parr/Mr. Incredible
Holly Hunter
Helen Parr/Elastigirl
Samuel L. Jackson
Lucius Best/Frozone
Jason Lee
Buddy Pine/Syndrome
Spencer Fox
Dashiell 'Dash' Parr
Sarah Vowell
Violet Parr
Elizabeth Peña
Mirage
Brad Bird
Edna 'E' Mode
Produced by
John Lasseter, Kori Rae, Katherine Sarafian and John Walker;
Directed and written by Brad Bird
Adventure/Animated (US): 2004; Rated PG for action
violence; Running Time: 115 Minutes
Official
Site
Domestic Release Date:
November 5, 2004
Review Uploaded
11/05/04 |
Written
by DAVID KEYES Pixar's
"The Incredibles" is by far the best of the CGI-animated
films in the Disney canon, a wondrous and exciting spectacle
that is just as enticing narratively as it is visually,
and a film that reaffirms the strength of the animator's
imagination. It's also a considerably extreme departure
from the Pixar standard, side-stepping the widely-accepted
"buddy movie" approach of films like "Finding
Nemo" and "Toy Story" so that it can charter
new and more satirical territory - namely, a story involving
a family of misfit superheroes. The leader of the pack,
Mr. Incredible, is kind of like a Superman with more compatible
social skills, and his partner in crime, the virtuous and
fetching Elastigirl, is a headstrong woman who is perfectly
capable of holding her own against a job dominated by the
male ego. Together, they live by the tasks of any standard
superhero formula - save the world, try to live a "normal"
life, then save the world all over again - but as the movie
opens, their vocation of choice is suddenly undermined by
the onslaught of countless frivolous lawsuits (in one instance,
Mr. Incredible saves a suicidal man but winds up injuring
him in the process, thus resulting in a legal battle). With
the profession now threatened, heroes worldwide turn in
their masks and enroll in the Superhero Relocation Program.
Their days of saving lives and correcting misdeeds, it seems,
are over.
And all of this
transpires in a genre that has thus far been dominated by
talking toys, bugs, fish, ogres and monsters since its inception
in the mid 1990s. Now, at long last, the focus is brought
to the human characters, who are just as (if not more) interesting
in computer animation as any cute and fuzzy creature that
a filmmaker can come up with. And yet contrary to the perception
that the material is basically straightforward adventure,
there is something a lot more mature about the approach.
It thrives on pop culture references, and it obtains a certain
sarcastic treatment that is more than just casual children's
humor. In an era when the movie cartoon appears to be solely
targeting the youngster, how nice it is to see an endeavor
that is still interested in engaging the older folks, too.
Also nice is
how the plot takes a more social approach to the superhero
ideals. Years have passed since their profession was squandered
by the legal system, and now Mr. Incredible and Elastigirl,
or Helen and Bob Parr, are living routine lives in the suburbs.
The have children now, too: Dash, a boy who, as his name
implies, can make made dashes across terrain at virtually
any speed; Violet, a teenage girl who can make herself disappear
as well as channel energy into yielding force fields; and
Jack Jack, an infant whose only super power thus far is
being an ordinary baby. As a family suppressed into the
constraints of ordinary human existence, they live day in
and day out without the opportunity to be the people fate
has intended them to be. That notion is particularly frustrating
for Bob, who compensates by slipping company secrets under
the table to clients at his insurance firm, and then listens
to the police scanner at night with his good pal Lucius
(aka superhero Frozone) looking for crimes he can assist
quietly in. Helen, naturally, would be perfectly content
in living a normal existence, and when she finds out that
her husband is still playing superman behind her back, she
worries that the family's safety will eventually crumble.
As luck would
have it, Bob's renewed interest in crime-fighting could
not have come at a better time. On an island far off the
coast, a spiteful villain known as Syndrome (a former Mr.
Incredible admirer who botched one of his missions in the
early part of the film) has built a vast fortress in a volcano
and is assembling high-tech weapons for a plan that, among
other things, would lure ex-superheroes out of hiding and
into a death trap. Bad news for him: his latest trap, set
for Mr. Incredible himself, backfires at the last minute,
and as a result the rest of the Parr family sets out to
rescue Bob as well as save the world from the tyranny of
a disgruntled fanatic.
This is not so
much a plot description, however, as it is an examination
of the devices that make the movie tick. The common flaw
involving any film about superheroes is clichés -
not just standard "save the world, get the girl"-type
ones, but also those that insist people who live with super
powers always have to be social outsiders (Clark Kent, Peter
Parker, etc.). Take away the tights and the capes and those
nifty black masks, however, and the Parrs seem like your
standard suburban family. They don't consciously dwell on
their super strengths, but try to live life around them,
as if they are just mere speed bumps instead of road blocks.
That may or may not be an approach that interests the film's
younger audience, but it does offer a certain social dimension
for the mature viewers, who are probably just as interested
in overall context as they are in playful action and adventure
sequences.
Above all else,
however, "The Incredibles" is populated by some
of the richest characterizations we have seen in feature
animation in years. Consider, for example, Frozone (voiced
by Samuel L. Jackson), another former superhero who, as
his name implies, made things freeze. The movie is less
interested in his skills and more in his personality, and
the script provides him with amusing one-liners from beginning
to end. Also consider Elastigirl, who, also as her name
implies, can contort her body into any shape and stretch
long distances if she needs to (the movie makes humorous
use of this gimmick later on when she accidentally gets
stuck in between two doorways). She's a mother, a care-giver
and a crime-fighter, but when push comes to shove, she knows
when it's time to stop being nice and start playing dirty.
Bond fanatics will instantly identify with the notion of
the villain's need to seclude operations on his own island
(wasn't that a plot device born in the 007 franchise?),
and they will also be amused by the inclusion of an M-like
contributor named Edna, who considers herself the primary
fashion designer for the superhero sector (interesting side
note: Edna is actually modeled after Oscar-winning costume
designer Edith Head, who offered her expertise to many of
the important films in Hollywood's golden era).
Writer and director
Brad Bird, whose idea for this film was rejected by several
other studios before being acquired by Pixar, has seemingly
breathed new life into this genre here; his movie erases
all traces of the conventional and rethinks the essence
of computer animation. Kids, as to be expected, will probably
not be as enticed by misfit superheroes as they were by
talking fish or toys, but for those of us who embraced the
adult undertones of films like "Shrek," the change
is warmly welcome. Pixar has always been at the top of their
game technologically, but now, at long last, they have joined
the race for transcending multiple age groups. "The
Incredibles" is entertaining on countless different
levels, and as such emerges as one of the best films of
the year.
© 2004, David Keyes, Cinemaphile.org.
Please e-mail the author here
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