Rating
-
Cast & Crew
info:
Wesley Snipes
Blade
Kris Kristofferson
Abraham Whistler
Dominic Purcell
Drake
Jessica Biel
Abigail Whistler
Ryan Reynolds
Hannibal King
Parker Posey
Danica Talos
Produced by Avi Arad, Kevin Feige, Peter Frankfurt,
David S. Goyer, Lynn Harris, Art Schaeffer and Wesley Snipes;
Directed and written by David S. Goyer; based
on the characters created by Marv Wolfman and Gene Colan
Action (US); 2004;
Rated R for strong pervasive violence and language,
and some sexual content; Running Time: 113 Minutes
Official
Site
Domestic Release Date:
December 10, 2004
Review Uploaded
12/17/04 |
Written
by DAVID KEYES "Blade:
Trinity" begins with an effective sequence in which
a group vampires revive the spirit of Dracula, and then
slowly but surely abandons the franchise hip factor and
descends into pure banal territory. One would have hoped
that this trilogy would go out with a bang, but the gun
winds up shooting blanks instead. And that's more of a shock
than you might realize, too, because like its predecessors,
the picture is engulfed by a premise so seemingly expert
that it would be hard to impair its quality otherwise. The
first two movies, on the other hand, knew that it took more
than just a heap of action shots to shape an intriguing
premise into an equally-satisfying payoff; here, director/writer
David S. Goyer seems to be more amused by visual energy
and less concerned with how he is going to answer crucial
questions or when the plot will be allowed to think instead
of react. That Goyer is the same writer of the previous
"Blade" flicks as well as the brilliant "Dark
City" is an issue that few will be able to get past.
The plot - or
rather, the shell of it - revolves around a scheme orchestrated
by a group of random vampires that would permanently remove
the infamous Blade (Wesley Snipes) from society. Apparently,
everyone's favorite wise-cracking vampire hunter has been
working overtime in extinguishing the bloodsucking menace
from the neighborhoods of the world, and their population
is dwindling (or, at least, the ensemble of dimwitted villains
seems to suggest so). Fortunately for them, Blade is also
not always the sharpest knife in the drawer when it comes
to hunting, and when they lure him into a trap that forces
him to slay an ordinary human (thus leaving behind an actual
body instead of the standard ash piles), it finally makes
him a tangible target for police authorities. His superior
Whistler (Kris Kristofferson) advises him to hire and train
others to assist him in his cause (especially since the
general public consensus still believes that the notion
of vampires is all myth), but those suggestions fall on
deaf ears
until the feds raid his hideout and manage
to apprehend him.
Enter the "Nightstalkers,"
a group of highly-trained bounty hunters who, like Blade
himself, are hell-bent on removing the vampire presence
on the streets. Among them: Abigail (Jessica Biel), a sly
and quick-witted woman who also happens to be Whistler's
daughter; and Hannibal King (Ryan Reynolds), a reformed
vampire who is just as quick with the one-liners as he is
with the gun in his hand. As a full-fledged faction, the
Nightstalkers see the immense value in Blade's physical
agility in fighting these creatures, and knowing full-well
that the government's judicial system is in fact run in
the dark by the vampire masterminds themselves, they opt
to break him out. That is, alas, not an undertaking that
sits well with Danica Talos (Parker Posey), the leader of
this specific bloodsucker resistance. But fear not, because
she has other cards up her sleeve, too.
Now enter Drake
(Dominic Purcell), who is actually Dracula re-incarnated
from years of slumber. Being a pure-blood immortal who can
take any physical form he so chooses, the vampires believe
he is the only one capable of destroying the "day-walker"
which has eluded their society for so long. On the other
hand, this Drake doesn't seem to be in a rush to do anything
at the beckoning of a lesser generation of his species,
either. Occasionally, in fact, the movie even shows his
character, in a monster-like guise, ravenously feeding in
the shadows on what appears to be other vampires. I suppose
if you're THE Dracula, though, it's understandable that
you'd be a bit crabby after being awakened from such a nice
long nap.
The
interesting thing here is that all of this sounds
good in print. So why does "Blade: Trinity" go
nowhere very exciting, then? Because it plays like a brainless
fashion model that is trapped in the camera lights on a
runway; in other words, it has all of the glitz but none
of the guts. The franchise, needless to say, has had its
fair share of critics in the past (I recall one online colleague
even gloating over the fact that he walked out of the first
installment without finishing it), but if there is one thing
that few have denied here, it's that the cinematic take
on Marvel Comics' dark and determined anti-hero has never
been one to bore a viewer. "Trinity," on the other
hand, gives the cynics just enough ammunition to justify
their pessimism. It is a snooze-fest of narrative detail
and conflict, as synthetic and disposable as the standard
Saturday morning cartoon (minus some of the charm, of course).
The picture also
makes errors in ways you don't anticipate. Though Snipes,
as usual, plays the lead straight on without any restriction,
the screenplay looks at him like some kind of disposable
product placement. Oftentimes he drifts far into the background
of the story, and the supporting characters (most of which
are there, I guess, just to give the series a sense of freshness)
are expected to pick up the slack. Alas, Goyer's new characters
are also some of the most unintentional misfits you will
ever see in this kind of ensemble. The villains themselves
almost seem like they've been extracted from a Monty Python
skit; they are disingenuous and shallow characterizations
painted in deliberately-broad strokes, and their incessant
use of sarcasm sends the film into unintentional self-parody
on several occasions.
Upsides? A few,
I suppose. The first chase sequence, in which Blade shows
off a few new nifty weapons as he hunts down a group of
vampires through a freeway tunnel, is particularly zealous,
and a set of three fights in the climax that cut into each
other recall some of the best moments about the first two
movies: moments when the conflict was wall-to-wall, and
the players didn't just stand still so they could watch
the big guys fight to the death all by themselves. Visually,
the movie is also top-notch - it continues the tradition
of capturing both characters and conflicts in settings that
are so detailed and reaching that they practically jump
off the celluloid and close in on you. But again, this is
a series both with an incentive and an established reputation
to do intelligent things; we do not need to see the material
in any kind of deluded form. "Blade: Trinity"
may indeed be the last film of this series, but it's doubtful
that anyone will be complaining that much after seeing it
for themselves.
© 2004, David Keyes, Cinemaphile.org.
Please e-mail the author here
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