Rating
-
Cast & Crew
info:
Ming-Na:
Dr. Aki Ross
Alec Baldwin:
Gray Edwards
Steve Buscemi:
Neil
Peri Gilpin:
Jane Proudfoot
Matt McKenzie:
Major Elliot
Ving Rhames:
Ryan
Donald Sutherland:
Dr. Sid
James Woods:
General Hein
Produced by Jun Aida, Chris Lee, Hironobu Sakaguchi
and Akio Sakai; Directed by Hironobu Sakaguchi; Screenwritten
by Jeff Vintar and Al Reinert; based on the computer
game series "Final Fantasy," story by Hironobu Sakaguchi
Sci-Fi/Animation (US); Rated PG-13 for mild
animated violence; Running Time -105 Minutes
Official Site
Domestic Release Date
July 11, 2001
Review Uploaded
7/24/01 |
Written
by DAVID KEYES The
future of our cinema rides on an endless debate that flesh
and blood human actors may one day may not be necessary in
filmmaking--that they will be ultimately replaced by the evolution
of computers and digital effects, and that movie budgets will
be reduced dramatically because CGI thespians don't require
the meaty paychecks that real ones do. That argument, however,
has left a dry taste in the mouth of many because there has
so far been no distinct evidence supporting or denouncing
the concept. Technology, after all, may have advanced greatly
in the recent past, but not enough to match the natural detail
of ordinary human beings.
The
abrupt arrival of "Final Fantasy: The Spirits Within," however,
proves that the film industry is getting a little closer,
day by day, to achieving that goal. The movie is the first
of its kind: a completely CGI-rendered product designed
to look as close to realistic as possible, obviously intended
to stimulate appeal in moviegoers to the potential benefits
of computer-generated productions. And while the visual
evidence indicates that there may be a bright future for
this style of filmmaking, it still does not come close to
matching the authenticity of living, breathing screen material.
Unless there's a major breakthrough in special effects in
the future, chances are this is the best that filmmakers
can do with the idea.
But
in any case, "Final Fantasy" works extremely well, not just
because it takes the risk, but also because it has the visionary
scope of "2001: A Space Odyssey," and a story so smart and
compelling that it had me grinding my teeth. It is loosely
based on the game series "Final Fantasy," but since I am
unfamiliar with them, I can make no fair judgment calls
on how true the picture stays to its source material. As
the movie opens, we meet Aki Ross (Ming-Na Wen), a doctor
who scours the surface of the planet, searching for remains
of planet life not yet destroyed by a catastrophic alien
invasion that crippled civilization years before. The Earth
in her vicinity is one of ruins and decay, littered by a
race of plasma-like aliens dubbed the "Phantoms" who move
over the planet's surface in rage and confusion, consuming
any living organisms that cross their path (though the filmmakers
haven't said, the Phantoms share a great deal in common
with both the race of alien Drej found in "Titan A.E." and
the creatures in "The Abyss"). Only scattered human outposts
hidden behind energy shields remain on the surface--the
bright blue skies, the green forests, the sound of birds
and the rush of wind are mere memories. Heck, even large
cities like New York and Los Angeles have collapsed.
Ross'
search is not some naive impulse to try and hold onto memories
of a better life; it's actually a necessity in conquering
the enemy. With theories constantly scraping into conversation
amongst the surviving humans that the Earth itself is a
living spirit called Gaia, Ross believes that collecting
eight natural life forms (or "spirit essences") from the
disaster will be the solution to their dilemma--the conquering
force behind the Phantoms. Humanity, however, cannot live
under mere the assumptions of something that has not been
proven, and General Hein (James Woods) proposes to take
immediate action on the aliens by using a powerful space
weapon to attack the core of the problem—the Phantoms' vessel,
a meteor carrying them that collided with Earth and unleashed
their fury. But if Gaia really does exist, as the wise Dr.
Sid (Donald Sutherland) points out, the military's attack
plan will not only halt the existence of the aliens, but
maybe that of the Earth spirit itself. Without one, what
future does humanity have, if any at all?
The
script by Jeff Vintar and Al Reinert is, contrary to what
my colleagues might say, an astounding piece of work that
juggles a situation from every logical angle, never overwhelming
itself to the point of leaving us confused. The setup itself
gets off to a rocky start (trying too hard to introduce
its important characters in the midst of a complex situation),
but the resolving twists that follow make up for any displeasure.
I was particularly fond of how the plot, at a few points,
sympathizes with the aliens dominating Earth by humanizing
their present situation (one of which I won't reveal in
this review, though, since it plays an important part in
the resolution), and I also admired how, for once, the writers
didn't allow brooding romantic interludes to interfere with
the narrative (as they tend to do in science fiction). Given
the fact that the picture utilizes such a revolutionary
technique, other scribes might not have cared as much about
the plot as these two people do. Bless the studio not just
for taking a chance with digital, but for also allowing
us to bear witness to a fascinating story as well.
But
in many ways, it's the digitally-rendered animation that
dominates the screen more, and understandably so. Director
Hironobu Sakaguchi doesn't treat the visuals like they are
even animated--his camera moves with the same conviction
and purpose of any sci-fi live action feature. That, naturally,
adds to the realism of the picture, which is necessary often
since, after all, it's easy to tell that none of these characters
are flesh and blood people.
But
by the end, does it matter that "Final Fantasy" falls short
of successfully capturing the essence of living actors?
Not really. This new style of filmmaking undoubtedly has
a bright future ahead of itself, although I see it being
successfully marketed as a realistic style of animation
rather than a replacement for live action as the prime cinematic
medium. Someday technology may bring us closer to that task,
but I seriously doubt that any respectable audience would
accept losing real humans to computer-generated personalities.
©
2001, David Keyes, Cinemaphile.org.
Please e-mail the author here
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